Acceleration Hardware

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Hardware acceleration - In computing, hardware acceleration is the use of hardware to perform some function faster than is possible in software running on the normal CPU. Examples of hardware acceleration include blitting acceleration functionality in graphics processing units (GPUs) and instructions for complex operations in CPUs.

XFree86 Acceleration Architecture - In the X Window System, XFree86 Acceleration Architecture (XAA) is a driver architecture to make a video card's 2D hardware acceleration available to the X server. It was written by Harm Hanemaayer in 1996 and first released in XFree86 version 3.

SSL acceleration - SSL acceleration is a method of offloading the processor-intensive public key encryption algorithms involved in SSL transactions to a hardware accelerator. Typically, this is a separate card that plugs into a PCI slot in a computer that contains a co-processor able to handle much of the SSL processing.

Direct Rendering Infrastructure - In computing, the Direct Rendering Infrastructure (DRI) is an interface used in the X Window System to securely allow user applications to access the video hardware without requiring data to be passed through the X Server. Its primary application is to provide hardware acceleration of the Mesa implementation of OpenGL.


Suggested Web Sites

DirectFB - Hardware accelerated graphics library - DirectFB - Hardware accelerated graphics library DirectFB is a thin library that provides hardware graphics acceleration, input device handling and abstraction, integrated windowing system with support for translucent windows and multiple display layers on top of the Linux Framebuffer Device.

TI Acceleration Pages - TI Acceleration Pages Contains extensive information about TI calculator hardware, especially regarding overclocking TI's, a potentially risky process that can make them run faster.

Accelerated Graphics Port Implementors Forum - Accelerated Graphics Port Implementors Forum A group of industry leaders in graphics hardware and OEM systems whose purpose is to improve performance of 3D graphics and other visually-intensive applications on PCs at all price points.

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3d Graphic Accelerator Card - ... II - Four parallel rendering pipelines process up to 1.1 billion pixels per second. High performance 2nd generation hardware transform & lighting engine Advanced vertex shader support for the latest programmable effects SMARTSHADER technology - Full support for DirectX 8.1 programmable pixel 3d graphic accelerator card and vertex shaders in hardware. 1.4 pixel shaders support up to 22 instructions 3d graphic accelerator card and up to 6 ...

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